Léon Denise (Ponk) is an artist programmer. He uses tools from video games to explore and experiment with new ways of perceiving realities. He dreams about image filters and displacement effects in a land of singing vertices and dancing polygons.
Jonathan Giroux (Koltes) is a digital media artist and software engineer. He designs and develops playful experiences, real-time animations, and open-source libraries. Relationships with others and tangible interactions are key aspects of his research.
Simon Larcher (Fergus) is a musician and electronic music composer as well as a programmer. Bits of both music or sounds and code are used in all of his projects from digital art installations to abstract arrhythmic grooves to bare metal microcontrollers.