After the Flood

A showcase of the latest advancements in interactive 3D content on the web. Powered by WebGL 2.0, now available in Firefox and Chrome.

Made using the open source PlayCanvas Engine and Online Tools in collaboration with Mozilla.

Techniques used: HDR+MSAA rendering, using z-buffer as a texture, procedural clouds using 3D textures, hardware PCF, alpha to coverage and transform feedback particles.

Features: procedural clouds, procedural water ripples and reflection, leaf particles, animated trees, mirrors, dynamic lights, compressed textures, asset streaming, runtime lightmap baking, and more.

Seen At:

3D Web Fest [2017]

Artists:

Will Eastcott