360 Sketching Workshop
By CODAME.ORG
Oct. 26th at GitHub San Francisco http://codame.com/events/workshop-360-sketching Learn how to create 360 sketches with both analog and digital tools that can be viewed just like 360 photos on the web or in VR headsets. As sketching is often quicker than 3D modeling, creating a quick immersive sketch for VR design, game design, or architectural design can be a great tool to ideate on and communicate a space, scene, or experience. Bring both analog (pens, pencils for drawing on copier paper) and digital tools (tablets with drawing apps that support layers) and any VR headsets (Google Cardboard, Oculus Go, etc.) to view the results. October 26th from 2PM — 5PM @ GitHub, as part of [CODAME](/orgs/codame) [ART+TECH Festival](/orgs/codame/events/codame-art-tech-festival-2013) 2019 『 SPACE 』 This is a 3-hour workshop which includes both analog and digital exercises: Introduction to Equirectangular Projections Exercise: Drawing on Equirectangular Grid Paper Photograph drawings, crop, and load into tablets & VR Headsets (like Oculus Go)