Shaders Workshop

By CODAME.ORG

[Code Art Together](/orgs/codame/projects/code-art-together) with [Char Stiles](/artists/char-stiles) Learn how to code graphics and animations using shaders to build digital performances, music visualizers, snap filters, and animated gifs in this online workshop. This is just the start of a [CODAME](/orgs/codame) workshop series to continue to connect, inspire and shape the future by building beautiful and playful ART+TECH experiences all together. In these challenging times, living in quarantine, social distancing, it’s also an opportunity to be more connected and break barriers by bringing the CODAME spirit online, reaching out beyond San Francisco. Let’s connect, learn and play with Shaders! Code Art Together! With the basics down, you’ll learn about different applications of shaders: livecoding performances, music visualizers, spicing up your unity/three.js/openframeworks projects, snap filters, and animated gifs (as just a few examples). The environment you’ll code in is free and browser based, no time wasted in setup/installation. Open Graphics Library Shading Language (GLSL) is a C-like programming language. It lets you talk directly to your computer’s graphics card and quickly iterate in real time. Online, 2 Hours, April 18th, 11:30am (PST) $20 suggested donation with a sliding scale.

View this page on ARTEX