Fractal Brownian Motion (fBm)

By Bruno Fonzi

Fractal Brownian Motion (fBm)

fBm (Fractal Brownian Motion) image distortion shader, often referenced in creative coding contexts like Patricio Gonzalez Vivo's The Book of Shaders, distorts an image by offsetting its UV coordinates using a noise function, typically layered to create a fluid, fractal effect.

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